14-306.1A. Types of machines and devices prohibited by law; penalties.
(a) Ban on Machines. - It shall be unlawful for any person to operate, allow to be operated, place into operation, or keep in that person's possession for the purpose of operation any video gaming machine as defined in subsection (b) of this section, except for the exemption for a federally recognized Indian tribe under subsection (e) of this section for whom it shall be lawful to operate and possess machines as listed in subsection (b) of this section if conducted in accordance with an approved Class III Tribal-State Compact applicable to that tribe, as provided in G.S. 147-12(14) and G.S. 71A-8.
(b) Definitions. - As used in this section, a video gaming machine means a slot machine as defined in G.S. 14-306(a) and other forms of electrical, mechanical, or computer games such as, by way of illustration and not exclusion:
(1) A video poker game or any other kind of video playing card game.
(2) A video bingo game.
(3) A video craps game.
(4) A video keno game.
(5) A video lotto game.
(6) Eight liner.
(7) Pot-of-gold.
(8) A video game based on or involving the random or chance matching of different pictures, words, numbers, or symbols not dependent on the skill or dexterity of the player.
(9) Any other video game not dependent on skill or dexterity that is played while revealing a prize as the result of an entry into a sweepstakes.
For the purpose of this section, a video gaming machine is a video machine which requires deposit of any coin or token, or use of any credit card, debit card, prepaid card, or any other method that requires payment, whether directly into the video gaming machine or resulting in remote activation, to activate play of any of the games listed in this subsection.
For the purpose of this section, a video gaming machine includes those that are within the scope of the exclusion provided in G.S. 14-306(b)(2) unless conducted in accordance with an approved Class III Tribal-State Compact applicable to that tribe as provided in G.S. 147-12(14) and G.S. 71A-8. For the purpose of this section, a video gaming machine does not include those that are within the scope of the exclusion provided in G.S. 14-306(b)(1).
(c) Exemption for Certain Machines. - This section shall not apply to:
(1) Assemblers, repairers, manufacturers, sellers, lessors, or transporters of video gaming machines who assemble, repair, manufacture, sell, lease, or transport them for use out-of-state, or
(2) Assemblers, repairers, manufacturers, sellers, lessors, or transporters of video gaming machines who assemble, repair, manufacture, sell, or lease video gaming machines for use only by a federally recognized Indian tribe if such machines may be lawfully used on Indian land under the Indian Gaming Regulatory Act.
To qualify for an exemption under this subsection, the machines must be disabled and not operable, unless the machines are located on Indian land where they may be lawfully operated under a Tribal-State Compact.
(d) Ban on Warehousing. - It is unlawful to warehouse any video gaming machine except in conjunction with the activities permitted under subsection (c) of this section.
(e) Repealed by Session Laws 2012-6, s. 3, effective June 6, 2012.
(f) Machines described in G.S. 14-306(b)(1) are excluded from this section. (2006-6, s. 4; 2006-259, s. 6; 2010-103, s. 4; 2012-6, s. 3.)
Structure North Carolina General Statutes
North Carolina General Statutes
Article 37 - Lotteries, Gaming, Bingo and Raffles.
§ 14-289 - Advertising lotteries.
§ 14-290 - Dealing in lotteries.
§ 14-291 - Selling lottery tickets and acting as agent for lotteries.
§ 14-291.1 - Selling "numbers" tickets; possession prima facie evidence of violation.
§ 14-291.2 - Pyramid and chain schemes prohibited.
§ 14-292.2 - Class III gaming on Indian lands.
§ 14-293 - Allowing gambling in houses of public entertainment; penalty.
§ 14-294 - Gambling with faro banks and tables.
§ 14-295 - Keeping gaming tables, illegal punchboards or slot machines, or betting thereat.
§ 14-296 - Illegal slot machines and punchboards defined.
§ 14-297 - Allowing gaming tables, illegal punchboards or slot machines on premises.
§ 14-298 - Seizure of illegal gaming items.
§ 14-299 - Property exhibited by gamblers to be seized; disposition of same.
§ 14-300 - Opposing destruction of gaming tables and seizure of property.
§ 14-301 - Operation or possession of slot machine; separate offenses.
§ 14-302 - Punchboards, vending machines, and other gambling devices; separate offenses.
§ 14-303 - Violation of two preceding sections a misdemeanor.
§ 14-304 - Manufacture, sale, etc., of slot machines and devices.
§ 14-305 - Agreements with reference to slot machines or devices made unlawful.
§ 14-306 - Slot machine or device defined.
§ 14-306.1A - Types of machines and devices prohibited by law; penalties.
§ 14-306.2 - Violation of G.S14-306.1A a violation of the ABC laws.
§ 14-306.3 - Certain game promotions unlawful.
§ 14-306.4 - Electronic machines and devices for sweepstakes prohibited.
§ 14-307 - Issuance of license prohibited.
§ 14-308 - Declared a public nuisance.
§ 14-309 - Violation made criminal.
§ 14-309.1 - Defense to possession; antique slot machines.
§ 14-309.7 - Licensing procedure.
§ 14-309.8 - Limit on sessions.
§ 14-309.10 - Operation of bingo.
§ 14-309.11 - Accounting and use of proceeds.
§ 14-309.12 - Violation is gambling.
§ 14-309.13 - Public sessions.
§ 14-309.20 - Greyhound racing prohibited.
§ 14-309.27 - Permit procedure.
§ 14-309.28 - Limits on game night events.
§ 14-309.29 - Game night; prizes and costs.
§ 14-309.30 - Operation of game night events.
§ 14-309.31 - Use of proceeds.
§ 14-309.32 - Violation is gambling.
§ 14-309.34 - Applicability to employer paid events.
§ 14-309.35 - Registration, possession, and transportation of gaming equipment.
§ 14-309.36 - Permit procedure for game night vendors.
§ 14-309.37 - Slot machines, video gaming machines, electronic sweepstakes machines not authorized.