Sec. 3.5. (a) Except as provided in subsection (c), a person who possesses an electronic gaming device commits a Class A infraction.
(b) A person who knowingly or intentionally accepts or offers to accept for profit, money, or other property risked in gambling on an electronic gaming device possessed by the person commits maintaining a professional gambling site, a Level 6 felony. However, the offense is a Level 5 felony if the person has a prior unrelated conviction under this subsection.
(c) Subsection (a) does not apply to a person who:
(1) possesses an antique slot machine;
(2) restricts display and use of the antique slot machine to the person's private residence; and
(3) does not use the antique slot machine for profit.
(d) As used in this section, "antique slot machine" refers to a slot machine that is:
(1) at least forty (40) years old; and
(2) possessed and used for decorative, historic, or nostalgic purposes.
As added by P.L.227-2007, SEC.66. Amended by P.L.158-2013, SEC.532.
Structure Indiana Code
Title 35. Criminal Law and Procedure
Article 45. Offenses Against Public Health, Order, and Decency
35-45-5-3. Professional Gambling; Professional Gambling Over the Internet
35-45-5-4. Promoting Professional Gambling; Acts Constituting; Boat Manufacturers; Public Utilities
35-45-5-4.5. Notice of Illegal Gambling to Operator
35-45-5-4.6. Blocking Certain Electronic Mail Messages
35-45-5-4.7. Right of Action by Interactive Computer Service; Defenses; Remedies; Jurisdiction
35-45-5-5. Pari-Mutuel Wagering; Wagering Through Advance Deposit Wagering; Application of Chapter
35-45-5-6. Sale of Lottery Tickets; Application of Chapter
35-45-5-7. Applicability; Advertisements
35-45-5-8. Sale and Use of Gambling Devices; Application of Chapter
35-45-5-10. Riverboat Gambling
35-45-5-11. Slot Machines at Racetracks
35-45-5-12. Authorized Gaming in Taverns